New SFX, soundtrack, textures and Day-Night cycle. 9 minute Hard Mode added.


26/12/2022 Update - (POB) 

Featured Update Highlights

- Faster Loading  

- Day/Night Cycle

- Average minimums of 30 FPS on Intel i7 with INTERNAL GPU (Intel HD 530) 

- Dedicated GPU still recommended for best (60+FPS) performance.

- Higher fire rate now enabled 

- Max enemies increased from 15 to 25 on Easy mode, 35 on Hard Mode. 

- Easy mode records a score after 180 Seconds or 3 Minutes.

- Hard mode records a score after 9 minutes.

- Offloaded most particles to CPU off of GPU for faster loading on most internal GPU/CPU combos. 

-Initial map has been finalized with the layout and graphics sets representing the release candidate version.

- Minimap added and user controllable. Can be turned on or off with "M" key.

- New soundtrack, SFX and AUDIO FX updates

Multiplayer Development is On Hold - Due to unforseen circumstances with project funding, all multiplayer testing is currently on hold until further notice. All efforts are going into single player action, environment and interaction between the two.

Project Goal: Maps will be ported into a future version updated of POB for a quality multiplayer experience.

Files

PoB_v008_alpha_Linux.x86_64 231 MB
Dec 26, 2022
POB_v008_alpha_Win10_64.exe 221 MB
Dec 26, 2022

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